Shin Megami Tensei: Persona, known in Japan as PERSONA (ペルソナ Perusona ) is a series of role-playing video games developed and published by Atlus. The series is a spin-off of the Megami Tensei series which focuses on demon summoners. However, the Persona
series centers around groups of teenagers who have the ability to
summon facets of their psyche, known as Personas, into being. The game
draws many elements from Jungian psychology and various Jungian archetypes. The first game in the series is called Megami Ibunroku (女神異聞録 )
in Japan which translates to "Record of the Goddess' Strange Tales,"
denoting a side story or alternate universe. The series underwent a
drastic change in design during Shin Megami Tensei: Persona 3 which introduced elements of simulation games into the series which was continued in Shin Megami Tensei: Persona 4. Each title in the series utilizes a different method to summon Personas such as Evokers in Shin Megami Tensei: Persona 3 and Tarot cards in Shin Megami Tensei: Persona 4. While the North American localizations of the Persona series all carry the Shin Megami Tensei label, the Persona series is actually a spin-off of the Megami Tensei main series. Persona 4 Arena is the first game of the series to drop the Shin Megami Tensei label for its North American release, reflecting Persona's status as a spin-off of the main series.
Source : Wikipedia
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