Final Fantasy XI (ファイナルファンタジーXI Fainaru Fantajī Irebun ), also known as Final Fantasy XI Online, is a massively multiplayer online role-playing game (MMORPG), developed and published by Square (later Square Enix) as part of the Final Fantasy series. Designed and produced by Hiromichi Tanaka, it was released in Japan on May 16, 2002, for Sony's PlayStation 2, and for Microsoft's Windows-based personal computers in November of that year. The game was the first cross-platform MMORPG and the Xbox 360's first MMORPG.[3] All versions of the game require a monthly subscription to play.[4]
The story is set in the fantasy world of Vana'diel, where player-created avatars
can both compete and cooperate in a variety of objectives to develop an
assortment of jobs, skills, and earn in-game item rewards. Players can
also undertake an array of quests and progress through the in-game
hierarchy and thus through the major plot of the game. Since its debut
in 2002, five expansion packs have also been released[5] along with six add-on scenarios. Each expansion pack and add-on brings a new major storyline to the Final Fantasy XI world, along with numerous areas, quests, events and item rewards.
In 2006, between 200,000 and 300,000 active players logged in per day, and the game was the dominant MMORPG in Japan.[6] In 2008 Square Enix noted that Final Fantasy XI had a strong user base of around 500,000 subscribers,[7] and in April 2009, announced that the total number of active characters exceeded 2 million for the first time.[8] Square Enix president Yoichi Wada announced in June 2012 that Final Fantasy XI had become the most profitable title in the Final Fantasy series.[9]
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Kamis, 28 November 2013
Final Fantasy X
Final Fantasy X (ファイナルファンタジーX Fainaru Fantajī Ten?) is a role-playing video game developed and published by Square (now Square Enix) as the tenth entry in the Final Fantasy series. Originally released in 2001 for Sony's PlayStation 2, the game is currently scheduled for a high-definition re-release for the PlayStation 3 and PlayStation Vita in 2013.[4][5][6] The game marks the Final Fantasy series transition from entirely pre-rendered backdrops to fully three-dimensional areas, and is also the first in the series to feature voice acting. Final Fantasy X replaces the Active Time Battle (ATB) system with the "Conditional Turn-Based Battle" (CTB) system, and uses a new leveling system called the "Sphere Grid".
Set in the fantasy world of Spira, the game's story revolves around a group of adventurers and their quest to defeat a rampaging monster known as Sin. The player character is Tidus, a blitzball star who finds himself in Spira after his home city of Zanarkand is destroyed by Sin. Shortly after arriving to Spira, Tidus joins the summoner Yuna on her pilgrimage to destroy Sin.
Development of Final Fantasy X began in 1999, with a budget of more than US$32.3 million and a team of more than 100 people. The game was the first in the main series not entirely scored by Nobuo Uematsu; Masashi Hamauzu and Junya Nakano were signed as Uematsu's fellow composers. Final Fantasy X was both a critical and commercial success, selling over 6.6 million units worldwide. In March 3, 2003, it was followed by Final Fantasy X-2, making it the first Final Fantasy game to have a direct game sequel.
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Set in the fantasy world of Spira, the game's story revolves around a group of adventurers and their quest to defeat a rampaging monster known as Sin. The player character is Tidus, a blitzball star who finds himself in Spira after his home city of Zanarkand is destroyed by Sin. Shortly after arriving to Spira, Tidus joins the summoner Yuna on her pilgrimage to destroy Sin.
Development of Final Fantasy X began in 1999, with a budget of more than US$32.3 million and a team of more than 100 people. The game was the first in the main series not entirely scored by Nobuo Uematsu; Masashi Hamauzu and Junya Nakano were signed as Uematsu's fellow composers. Final Fantasy X was both a critical and commercial success, selling over 6.6 million units worldwide. In March 3, 2003, it was followed by Final Fantasy X-2, making it the first Final Fantasy game to have a direct game sequel.
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Final Fantasy IX
Final Fantasy IX (ファイナルファンタジーIX Fainaru Fantajī Nain?) is a role-playing video game developed and published by Square (now Square Enix) for the Sony PlayStation video game console. Originally released in 2000, it is the ninth title in the Final Fantasy series and last to debut on the PlayStation. In 2010 it was re-released as a PSone Classics title on the PlayStation Network.
The game introduced new features to the series like the 'Active Time
Event', 'Mognet', and a unique equipment and skill system.
Final Fantasy IX's plot centers on a war between nations. Players follow a young thief named Zidane Tribal, who joins with others to defeat Queen Brahne of Alexandria, the one responsible for starting the war. The plot shifts, however, when the characters realise that Brahne is working with an even more threatening person called Kuja.
Final Fantasy IX was developed alongside Final Fantasy VIII, but took a different approach by returning to the more traditional style of the early Final Fantasy games. Consequently, Final Fantasy IX was influenced significantly by the original Final Fantasy game, and features allusions to other titles in the series. It was released to critical acclaim and holds the highest Metacritic score of all Final Fantasy installments. Final Fantasy IX was commercially successful, selling 5.30 million units worldwide as of March 31, 2003.
Final Fantasy IX's plot centers on a war between nations. Players follow a young thief named Zidane Tribal, who joins with others to defeat Queen Brahne of Alexandria, the one responsible for starting the war. The plot shifts, however, when the characters realise that Brahne is working with an even more threatening person called Kuja.
Final Fantasy IX was developed alongside Final Fantasy VIII, but took a different approach by returning to the more traditional style of the early Final Fantasy games. Consequently, Final Fantasy IX was influenced significantly by the original Final Fantasy game, and features allusions to other titles in the series. It was released to critical acclaim and holds the highest Metacritic score of all Final Fantasy installments. Final Fantasy IX was commercially successful, selling 5.30 million units worldwide as of March 31, 2003.
Final Fantasy VIII
Final Fantasy VIII (ファイナルファンタジーVIII Fainaru Fantajī Eito?) is a role-playing video game released for the PlayStation in 1999 and Windows-based personal computers in 2000. It was developed and published by Square (now Square Enix) as the Final Fantasy series' eighth title, removing magic point-based
spell-casting and the first title to consistently use realistically
proportioned characters. The game became available on PlayStation Network as a PSone Classics title in 2009.
The game follows the story of a group of mercenaries, who are part of an organization named "SeeD". Their main goal in the game is to stop a sorceress from the future (named Ultimecia) from compressing time.
The development of Final Fantasy VIII began in 1997, during the English localization process of Final Fantasy VII. The music was scored by Nobuo Uematsu, series regular, and in a series first, the theme music is a vocal piece, "Eyes on Me", performed by Faye Wong. The game was positively received by critics and was a commercial success. It was voted the 22nd-best game of all time by readers of the Japanese magazine Famitsu. 13 weeks after its release, Final Fantasy VIII had earned more than US$50 million in sales, making it the fastest-selling Final Fantasy title of all time until Final Fantasy XIII, a multi-platform release. The game has shipped 8.15 million copies worldwide as of March 31, 2003.
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The game follows the story of a group of mercenaries, who are part of an organization named "SeeD". Their main goal in the game is to stop a sorceress from the future (named Ultimecia) from compressing time.
The development of Final Fantasy VIII began in 1997, during the English localization process of Final Fantasy VII. The music was scored by Nobuo Uematsu, series regular, and in a series first, the theme music is a vocal piece, "Eyes on Me", performed by Faye Wong. The game was positively received by critics and was a commercial success. It was voted the 22nd-best game of all time by readers of the Japanese magazine Famitsu. 13 weeks after its release, Final Fantasy VIII had earned more than US$50 million in sales, making it the fastest-selling Final Fantasy title of all time until Final Fantasy XIII, a multi-platform release. The game has shipped 8.15 million copies worldwide as of March 31, 2003.
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Final Fantasy VII: Advent Children
Final Fantasy VII: Advent Children (ファイナルファンタジーVII アドベントチルドレン Fainaru Fantajī Sebun Adobento Chirudoren?) is a 2005 Japanese computer-animated science fantasy film directed by Tetsuya Nomura, written by Kazushige Nojima, and produced by Yoshinori Kitase and Shinji Hashimoto. Developed by Visual Works and Square Enix, Advent Children is part of the Compilation of Final Fantasy VII series, which is based in the world and continuity of the highly successful 1997 role-playing video game Final Fantasy VII. Advent Children
takes place two years after the events of the original game and focuses
on the appearance of a trio that kidnaps children infected with an
unknown disease. Final Fantasy VII: Advent Children was released on DVD
in Japan on September 14, 2005, and a year later in North America and
Europe. The film received mixed reviews, with critics praising its animation and CGI work, but criticizing how non-Final Fantasy VII gamers would not understand the plot. It received the "Maria Award" at the Festival Internacional de Cinema de Catalunya in 2005 and the "Best Anime Feature" at the 2007 American Anime Awards. As of May 2009, the DVD and UMD releases had sold over 4.1 million copies worldwide.
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Final Fantasy VII
Final Fantasy VII (ファイナルファンタジーVII Fainaru Fantajiī Sebun?, stylized as FINAL FANTASY VII) is a role-playing video game developed by Square (now Square Enix) as the seventh installment in the Final Fantasy series. It was released in 1997 for the Sony PlayStation, in 1998 for Microsoft Windows-based personal computers, in 2009 on the PlayStation Network, in 2012 on PC Digital Download, and in 2013 on Steam. The game is the first in the series to use 3D computer graphics, featuring fully rendered characters on pre-rendered backgrounds, and was the first game in the main series to be released in Europe.
Final Fantasy VII follows protagonist Cloud Strife, a mercenary who initially joins the eco-terrorist rebel organization AVALANCHE to stop the world-controlling megacorporation Shinra from draining the life of the planet for use as an energy source. As the story progresses, Cloud and his allies become involved in a larger world-threatening conflict, facing off against Sephiroth, the game's main antagonist.
Development of Final Fantasy VII began in 1994. The game was originally intended for release on the Super Nintendo Entertainment System, but was moved to the Nintendo 64. However, since the Nintendo 64's cartridges lacked the required storage capacity, Square decided to release the game for the CD-ROM based PlayStation instead. Final Fantasy VII was produced by Hironobu Sakaguchi and directed by Yoshinori Kitase. The music was composed by Final Fantasy veteran Nobuo Uematsu, while the series' long-time character designer, Yoshitaka Amano, was replaced by Tetsuya Nomura.
Helped by a large pre-release promotional campaign, Final Fantasy VII became an immediate critical and commercial success. It has continued to sell solidly—10 million copies were sold by May 2010, making it the best-selling title in the series. Final Fantasy VII was praised for its graphics, gameplay, music and story. Criticism primarily pertained to its English localization. It has retrospectively been acknowledged as the game that popularized the Japanese role-playing video game style outside of its home market, and has frequently ranked highly on various top game lists. The popularity of the title led Square Enix to produce a series of prequels and sequels for different platforms under the collective title Compilation of Final Fantasy VII.
Final Fantasy VII follows protagonist Cloud Strife, a mercenary who initially joins the eco-terrorist rebel organization AVALANCHE to stop the world-controlling megacorporation Shinra from draining the life of the planet for use as an energy source. As the story progresses, Cloud and his allies become involved in a larger world-threatening conflict, facing off against Sephiroth, the game's main antagonist.
Development of Final Fantasy VII began in 1994. The game was originally intended for release on the Super Nintendo Entertainment System, but was moved to the Nintendo 64. However, since the Nintendo 64's cartridges lacked the required storage capacity, Square decided to release the game for the CD-ROM based PlayStation instead. Final Fantasy VII was produced by Hironobu Sakaguchi and directed by Yoshinori Kitase. The music was composed by Final Fantasy veteran Nobuo Uematsu, while the series' long-time character designer, Yoshitaka Amano, was replaced by Tetsuya Nomura.
Helped by a large pre-release promotional campaign, Final Fantasy VII became an immediate critical and commercial success. It has continued to sell solidly—10 million copies were sold by May 2010, making it the best-selling title in the series. Final Fantasy VII was praised for its graphics, gameplay, music and story. Criticism primarily pertained to its English localization. It has retrospectively been acknowledged as the game that popularized the Japanese role-playing video game style outside of its home market, and has frequently ranked highly on various top game lists. The popularity of the title led Square Enix to produce a series of prequels and sequels for different platforms under the collective title Compilation of Final Fantasy VII.
Final Fantasy VI
Final Fantasy VI (ファイナルファンタジーVI Fainaru Fantajī Shikkusu?) is a role-playing video game developed and published by Square (now Square Enix), released in 1994 for the SNES as a part of the Final Fantasy series. Set in a fantasy world with a technology level equivalent to that of the Second Industrial Revolution,
the game's story focuses on a group of rebels as they seek to overthrow
an imperial dictatorship. The game features fourteen permanent playable characters, the most of any game in the main series.
It was ported by Tose with minor differences to Sony's PlayStation in 1999 and Nintendo's Game Boy Advance in 2006, and it was released for the Wii's Virtual Console in Japan in March 15, 2011, followed by the PAL region on March 18, 2011 and North America on June 30, 2011. The game was known as Final Fantasy III when it was first released in North America, as the original Final Fantasy III had not been released outside of Japan at the time. However, most later localizations used the original title. Final Fantasy VI was the first game in the series to be directed by someone other than producer and series creator Hironobu Sakaguchi; the role was filled instead by Yoshinori Kitase and Hiroyuki Ito. Yoshitaka Amano, a long-time contributor to the Final Fantasy series, returned as the image and character designer, while regular composer Nobuo Uematsu wrote the game's score, which has been released on several soundtrack albums.
Released to critical acclaim, Final Fantasy VI was a landmark title for the role-playing genre and is often considered one of the greatest video games of all time. Its Super Nintendo and PlayStation versions have sold over 3.48 million copies worldwide to date as a stand-alone game, as well as over 750,000 copies as part of the Japanese Final Fantasy Collection and the North American Final Fantasy Anthology. Final Fantasy VI has won numerous awards since its release.
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It was ported by Tose with minor differences to Sony's PlayStation in 1999 and Nintendo's Game Boy Advance in 2006, and it was released for the Wii's Virtual Console in Japan in March 15, 2011, followed by the PAL region on March 18, 2011 and North America on June 30, 2011. The game was known as Final Fantasy III when it was first released in North America, as the original Final Fantasy III had not been released outside of Japan at the time. However, most later localizations used the original title. Final Fantasy VI was the first game in the series to be directed by someone other than producer and series creator Hironobu Sakaguchi; the role was filled instead by Yoshinori Kitase and Hiroyuki Ito. Yoshitaka Amano, a long-time contributor to the Final Fantasy series, returned as the image and character designer, while regular composer Nobuo Uematsu wrote the game's score, which has been released on several soundtrack albums.
Released to critical acclaim, Final Fantasy VI was a landmark title for the role-playing genre and is often considered one of the greatest video games of all time. Its Super Nintendo and PlayStation versions have sold over 3.48 million copies worldwide to date as a stand-alone game, as well as over 750,000 copies as part of the Japanese Final Fantasy Collection and the North American Final Fantasy Anthology. Final Fantasy VI has won numerous awards since its release.
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Final Fantasy V
Final Fantasy V (ファイナルファンタジーV Fainaru Fantajī Faibu?) is a medieval-fantasy role-playing video game developed and published by Square (now Square Enix) in 1992 as a part of the Final Fantasy series. The game first appeared only in Japan on Nintendo's Super Famicom (known internationally as the Super Nintendo Entertainment System). It has been ported with minor differences to Sony's PlayStation and Nintendo's Game Boy Advance. An original video animation produced in 1994 called Final Fantasy: Legend of the Crystals serves as a sequel to the events depicted in the game. It was released for the PlayStation Network
on April 6, 2011 in Japan. An enhanced port of the game, with new high
resolution graphics and touch-based interface, was released for iPhone and iPad on March 28, 2013 with Android released on September 25, 2013.
The game begins as a wanderer named Bartz investigates a fallen meteor. There, he encounters several characters, one of whom reveals the danger facing the four Crystals that control the world's elements. These Crystals act as a seal on Exdeath, an evil sorcerer. Bartz and his party must keep the Crystals from being exploited by Exdeath's influence and prevent his resurgence.
Final Fantasy V has been praised for the freedom of customization that the player has over the characters, achieved through the greatly expanded Job System. Despite the lack of an early release in territories other than Japan, the Super Famicom version sold more than two million copies. The PlayStation version has earned "Greatest Hits" status, selling more than 350,000 copies.
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The game begins as a wanderer named Bartz investigates a fallen meteor. There, he encounters several characters, one of whom reveals the danger facing the four Crystals that control the world's elements. These Crystals act as a seal on Exdeath, an evil sorcerer. Bartz and his party must keep the Crystals from being exploited by Exdeath's influence and prevent his resurgence.
Final Fantasy V has been praised for the freedom of customization that the player has over the characters, achieved through the greatly expanded Job System. Despite the lack of an early release in territories other than Japan, the Super Famicom version sold more than two million copies. The PlayStation version has earned "Greatest Hits" status, selling more than 350,000 copies.
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Final Fantasy IV
Final Fantasy IV (ファイナルファンタジーIV Fainaru Fantajī Fō?) is a role-playing video game developed and published by Square (now Square Enix) in 1991 as a part of the Final Fantasy series. The game was originally released for the Super Famicom in Japan and has since been rereleased for many other platforms with varying modifications. The game was re-titled Final Fantasy II during its initial release outside of Japan as the original Final Fantasy II and Final Fantasy III had not been released outside of Japan at the time. However, later localizations used the original title.
The game's story follows Cecil, a dark knight, as he tries to prevent the sorcerer Golbez from seizing powerful crystals and destroying the world. He is joined on this quest by a frequently changing group of allies, several of whom die, become injured, or are otherwise incapacitated by an unfortunate occurrence. Final Fantasy IV introduced innovations that became staples of the Final Fantasy series and role-playing games in general. Its "Active Time Battle" system was used in five subsequent Final Fantasy games, and unlike prior games in the series, IV gave each character their own unchangeable character class.
With its character-driven plot, use of new technologies and critically acclaimed score by Nobuo Uematsu, Final Fantasy IV is regarded as a landmark of the series and role-playing genre. It is considered to be one of the first role-playing games to feature a complex, involving plot, and is thought to have pioneered the idea of dramatic storytelling in RPGs. The various incarnations of the game have sold more than four million copies worldwide. An enhanced remake, also called Final Fantasy IV, with 3D graphics was released for the Nintendo DS in 2007 and 2008. A sequel, Final Fantasy IV: The After Years, was released for Japanese mobile phones in 2008, and worldwide via the Wii Shop Channel on June 1, 2009. In 2011, both Final Fantasy IV and The After Years were released for the PlayStation Portable as part of the compilation Final Fantasy IV: The Complete Collection, which also included a new game, set between the two; Final Fantasy IV: Interlude. An iOS port of the Nintendo DS remake was released on December 20, 2012, as well as an Android version on June 4, 2013.
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The game's story follows Cecil, a dark knight, as he tries to prevent the sorcerer Golbez from seizing powerful crystals and destroying the world. He is joined on this quest by a frequently changing group of allies, several of whom die, become injured, or are otherwise incapacitated by an unfortunate occurrence. Final Fantasy IV introduced innovations that became staples of the Final Fantasy series and role-playing games in general. Its "Active Time Battle" system was used in five subsequent Final Fantasy games, and unlike prior games in the series, IV gave each character their own unchangeable character class.
With its character-driven plot, use of new technologies and critically acclaimed score by Nobuo Uematsu, Final Fantasy IV is regarded as a landmark of the series and role-playing genre. It is considered to be one of the first role-playing games to feature a complex, involving plot, and is thought to have pioneered the idea of dramatic storytelling in RPGs. The various incarnations of the game have sold more than four million copies worldwide. An enhanced remake, also called Final Fantasy IV, with 3D graphics was released for the Nintendo DS in 2007 and 2008. A sequel, Final Fantasy IV: The After Years, was released for Japanese mobile phones in 2008, and worldwide via the Wii Shop Channel on June 1, 2009. In 2011, both Final Fantasy IV and The After Years were released for the PlayStation Portable as part of the compilation Final Fantasy IV: The Complete Collection, which also included a new game, set between the two; Final Fantasy IV: Interlude. An iOS port of the Nintendo DS remake was released on December 20, 2012, as well as an Android version on June 4, 2013.
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Final Fantasy III
Final Fantasy III (ファイナルファンタジーIII Fainaru Fantajī Surī?) is a role-playing video game developed and published by Square in 1990 for the Family Computer as the third installment in the Final Fantasy series. It is the first numbered Final Fantasy game to feature the job-change system.
The story revolves around four orphaned youths drawn to a crystal of light. The crystal grants them some of its power, and instructs them to go forth and restore balance to the world. Not knowing what to make of the crystal's pronouncements, but nonetheless recognizing the importance of its words, the four inform their adoptive families of their mission and set out to explore and bring back balance to the world.
The game was originally released in Japan on April 27, 1990. It had never been released outside of Japan until a remake was released on the Nintendo DS on August 24, 2006. At that time, it was the only Final Fantasy game not previously released in North America or Europe. There had been earlier plans to remake the game for Bandai's WonderSwan Color handheld, as had been done with the first, second, and fourth installments of the series, but the game faced several delays and was eventually canceled after the premature cancellation of the platform. The Nintendo DS version of the game was positively received internationally, selling over one million copies in Japan.
It was also released for the many other systems: the Japanese Virtual Console version (Famicom version) on July 21, 2009, an iOS port of the Nintendo DS remake on March 24, 2011, an Android version on March 12, 2012, a PlayStation Portable version on late September 2012 (Downloadable only version outside of Japan via PlayStation Network) and Android-based Ouya console on April 2013.
The story revolves around four orphaned youths drawn to a crystal of light. The crystal grants them some of its power, and instructs them to go forth and restore balance to the world. Not knowing what to make of the crystal's pronouncements, but nonetheless recognizing the importance of its words, the four inform their adoptive families of their mission and set out to explore and bring back balance to the world.
The game was originally released in Japan on April 27, 1990. It had never been released outside of Japan until a remake was released on the Nintendo DS on August 24, 2006. At that time, it was the only Final Fantasy game not previously released in North America or Europe. There had been earlier plans to remake the game for Bandai's WonderSwan Color handheld, as had been done with the first, second, and fourth installments of the series, but the game faced several delays and was eventually canceled after the premature cancellation of the platform. The Nintendo DS version of the game was positively received internationally, selling over one million copies in Japan.
It was also released for the many other systems: the Japanese Virtual Console version (Famicom version) on July 21, 2009, an iOS port of the Nintendo DS remake on March 24, 2011, an Android version on March 12, 2012, a PlayStation Portable version on late September 2012 (Downloadable only version outside of Japan via PlayStation Network) and Android-based Ouya console on April 2013.
Final Fantasy II
Final Fantasy II (ファイナルファンタジーII Fainaru Fantajī Tsū?) is a fantasy role-playing video game developed and published by Square (now Square Enix) in 1988 for Nintendo's Family Computer as the second installment of the Final Fantasy series. The game has received numerous enhanced remakes for the WonderSwan Color, the Sony PlayStation, the Game Boy Advance, the PlayStation Portable, and multiple mobile and smartphone types. As neither this game nor Final Fantasy III were initially released outside of Japan, Final Fantasy IV was originally released in North America as Final Fantasy II, so as not to confuse players. The most recent releases of the game are enhanced versions for the iOS and Android, which was released worldwide in 2010 and 2012, respectively.
The game's story centers on four youths whose parents were killed during an army invasion by the empire of Palamecia. Three of the four main characters join a rebellion against the empire, embarking on missions to gain new magic and weapons, destroy enemy superweapons, and rescue leading members of the resistance. After defeating the empire and the Emperor, the trio discovers that the fourth youth, now a dark knight, has taken the place of the previous emperor and is preparing to attack the rebellion. Upon confronting him, the Emperor reappears as a demon and prepares to destroy the world. However, the four characters agree to join forces to defeat him, and ultimately they destroy him in his demonic castle. The Game Boy Advance remake adds a bonus story after the game is completed, following several side characters who died during the game as they attempt to defeat an alternate version of the Emperor.
Final Fantasy II introduced many elements that would later become staples of the Final Fantasy franchise, including chocobos and the recurring character Cid. It also eliminated the traditional experience point leveling system of the previous and later games in the series, instead introducing an activity-based progression system where the characters' statistics increase according to how they are used or acquired. Despite being a sequel to Final Fantasy, the game includes no characters or locations from the first game. Final Fantasy II received little attention at the time from non-Japanese reviewers, though its remakes have garnered favorable reviews.
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The game's story centers on four youths whose parents were killed during an army invasion by the empire of Palamecia. Three of the four main characters join a rebellion against the empire, embarking on missions to gain new magic and weapons, destroy enemy superweapons, and rescue leading members of the resistance. After defeating the empire and the Emperor, the trio discovers that the fourth youth, now a dark knight, has taken the place of the previous emperor and is preparing to attack the rebellion. Upon confronting him, the Emperor reappears as a demon and prepares to destroy the world. However, the four characters agree to join forces to defeat him, and ultimately they destroy him in his demonic castle. The Game Boy Advance remake adds a bonus story after the game is completed, following several side characters who died during the game as they attempt to defeat an alternate version of the Emperor.
Final Fantasy II introduced many elements that would later become staples of the Final Fantasy franchise, including chocobos and the recurring character Cid. It also eliminated the traditional experience point leveling system of the previous and later games in the series, instead introducing an activity-based progression system where the characters' statistics increase according to how they are used or acquired. Despite being a sequel to Final Fantasy, the game includes no characters or locations from the first game. Final Fantasy II received little attention at the time from non-Japanese reviewers, though its remakes have garnered favorable reviews.
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Final Fantasy (or Final Fantasy I)
Final Fantasy (ファイナルファンタジー Fainaru Fantajī?) is a fantasy role-playing video game created by Hironobu Sakaguchi, developed and first published in Japan by Square (now Square Enix) in 1987. It is the first game in Square's Final Fantasy series. Originally released for the Family Computer/NES, Final Fantasy was remade for several video game consoles and is frequently packaged with Final Fantasy II in video game collections.
The story follows four youths called the Light Warriors, who each carry one of their world's four elemental orbs which have been darkened by the four Elemental Fiends. Together, they quest to defeat these evil forces, restore light to the orbs, and save their world.
The game received generally positive reviews, and it is regarded as one of the most influential and successful role-playing games on the Nintendo Entertainment System, playing a major role in popularizing the genre. Critical praise focused on the game's graphics, while criticism targeted the time spent wandering in search of random battle encounters to raise the player's experience level. By March 2003, all versions of Final Fantasy have sold a combined total of two million copies worldwide.
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The story follows four youths called the Light Warriors, who each carry one of their world's four elemental orbs which have been darkened by the four Elemental Fiends. Together, they quest to defeat these evil forces, restore light to the orbs, and save their world.
The game received generally positive reviews, and it is regarded as one of the most influential and successful role-playing games on the Nintendo Entertainment System, playing a major role in popularizing the genre. Critical praise focused on the game's graphics, while criticism targeted the time spent wandering in search of random battle encounters to raise the player's experience level. By March 2003, all versions of Final Fantasy have sold a combined total of two million copies worldwide.
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Final Fantasy (not game)
Final Fantasy (ファイナルファンタジー Fainaru Fantajī?) is a media franchise created by Hironobu Sakaguchi, and is developed and owned by Square Enix (formerly Square). The franchise centers around a series of fantasy and science fantasy role-playing video games (RPGs), but includes motion pictures, anime, printed media, and other merchandise. The eponymous first game in the series,
published in 1987, was conceived by Sakaguchi as his last-ditch effort
in the game industry; the title was a success and spawned sequels. The
video game series has since branched into other genres such as tactical role-playing, action role-playing, massively multiplayer online role-playing, racing, third-person shooter, fighting, and rhythm.
Although most Final Fantasy installments are stand-alone stories with different settings and main characters, they feature identical elements that define the franchise. Recurring elements include plot themes, character names, and game mechanics. Plots center on a group of heroes battling a great evil while exploring the characters' internal struggles and relationships. Character names are frequently derived from the history, languages, and mythologies of cultures worldwide.
The series has been commercially and critically successful; it is Square Enix's best selling video game franchise, with more than 100 million units sold, and one of the best-selling video game franchises. It was awarded a star on the Walk of Game in 2006, and holds seven Guinness World Records in the Guinness World Records Gamer's Edition 2008. The series is well known for its innovation, visuals, and music, such as the inclusion of full motion videos, photo-realistic character models, and orchestrated music by Nobuo Uematsu. Final Fantasy has been a driving force in the video game industry, and the series has affected Square Enix's business practices and its relationships with other video game developers. It has also introduced many features now common in role-playing video games and has been credited with helping to popularize console-based RPGs in markets outside Japan.
Although most Final Fantasy installments are stand-alone stories with different settings and main characters, they feature identical elements that define the franchise. Recurring elements include plot themes, character names, and game mechanics. Plots center on a group of heroes battling a great evil while exploring the characters' internal struggles and relationships. Character names are frequently derived from the history, languages, and mythologies of cultures worldwide.
The series has been commercially and critically successful; it is Square Enix's best selling video game franchise, with more than 100 million units sold, and one of the best-selling video game franchises. It was awarded a star on the Walk of Game in 2006, and holds seven Guinness World Records in the Guinness World Records Gamer's Edition 2008. The series is well known for its innovation, visuals, and music, such as the inclusion of full motion videos, photo-realistic character models, and orchestrated music by Nobuo Uematsu. Final Fantasy has been a driving force in the video game industry, and the series has affected Square Enix's business practices and its relationships with other video game developers. It has also introduced many features now common in role-playing video games and has been credited with helping to popularize console-based RPGs in markets outside Japan.
(Persona) Velvet Room
The Velvet Room is a special room that is present in all Shin Megami
Tensei: Persona games, it is usually manned by a person named Igor and
its functions remains the same throughout the series: to fuse and
strengthen existing Personas though the methods used are usually
different each game. In Revelations: Persona a more powerful Persona is acquired by fusing spell cards gained from enemy demons. In Persona 2,
a more powerful Persona is acquired by fusing spell cards gained from
enemy demons; however all characters have restrictions on which personas
they can equip. In Persona 3, the main character is the only
character who has access to the Velvet Room in which the player is able
to fuse multiple Personas together to create a new, more powerful one.
A new Persona inherits several abilities from the Personas used to
create it; in addition, it can gain an experience point bonus, based on
the rank of the Social Link that matches the Arcanum of the Persona
being fused
The player is limited by the level of his character when fusing a
Persona; the level of the Protagonist must be at least equal to the
level of the Persona to be fused.There is also a Persona Compendium which contains all previously-owned
Personas; this allows the player to retrieve, for a price, an older
Persona to be used. In Persona 4, the functions of the Velvet Room are similar to that of Persona 3 with the exception of a number of new features. Each Persona is of one of the Major Arcana. Fusing Personas of an arcanum that matches an established Social Link will grant the Persona a bonus when it is created. The bonus is greater based on the current rank of the Social Link.
Persona 3 The Movie: Chapter 1, Spring of Birth
Persona 3 The Movie: Chapter 1, Spring of Birth (劇場版「ペルソナ3」第1章 Gekijō Ban Perusona 3 Dai Ichi Shō?) is a 2013 Japanese animated film based on the Shin Megami Tensei: Persona 3 video game by Atlus. The film is directed by Noriaki Akitaya, written by Jun Kumagai, based on the original story by Atlus and distributed by Aniplex. It stars voice actors Akira Ishida, Megumi Toyoguchi, Kōsuke Toriumi, Rie Tanaka, Hikaru Midorikawa and Mamiko Noto. The story begins when orphaned
teenager Makoto Yūki transfers to Gekkoukan High School in Iwatodai
City and discovers a phenomenon called the Dark Hour during which
supernatural entities called Shadows roam freely. After awakening to an
ability called Persona, Yūki finds himself intertwined in the ongoing
struggle against the Shadows with his new schoolmates. In the process,
Makoto and his friends unearth terrifying truths while unaware of the destiny which lies ahead.
Development of the film project began in 2012 when it was first teased during the limited theatrical release of the Persona 4 The Animation: The Factor of Hope feature film on June 9, 2012. Aniplex later announced a Fall 2013 release date and that the main voice acting cast of the original PlayStation 2 game would reprise their roles in the film. Renowned anime director Seiji Kishi was hired to supervise Anime International Company's overall production using a modified production team that worked on Persona 4: The Animation. The team also featured Persona 4: The Animation script writer, Jun Kumagai and the Megami Tensei franchise's music composer, Shōji Meguro.
Aniplex constructed a promotional website, released four trailers and launched an advertising campaign which also made use of various mechanisms of the Persona 3 game as they applied to the real world. The film received an advanced screening at the Wald 9 Cinema in Shinjuku, Tokyo on November 16, 2013 followed by its release in theaters across Japan on November 23, 2013. It is the first installment in a film series based on Atlus' Persona 3 story. A sequel titled Persona 3 The Movie: Chapter 2, Early Summer is slated to be released in Summer 2014.
Development of the film project began in 2012 when it was first teased during the limited theatrical release of the Persona 4 The Animation: The Factor of Hope feature film on June 9, 2012. Aniplex later announced a Fall 2013 release date and that the main voice acting cast of the original PlayStation 2 game would reprise their roles in the film. Renowned anime director Seiji Kishi was hired to supervise Anime International Company's overall production using a modified production team that worked on Persona 4: The Animation. The team also featured Persona 4: The Animation script writer, Jun Kumagai and the Megami Tensei franchise's music composer, Shōji Meguro.
Aniplex constructed a promotional website, released four trailers and launched an advertising campaign which also made use of various mechanisms of the Persona 3 game as they applied to the real world. The film received an advanced screening at the Wald 9 Cinema in Shinjuku, Tokyo on November 16, 2013 followed by its release in theaters across Japan on November 23, 2013. It is the first installment in a film series based on Atlus' Persona 3 story. A sequel titled Persona 3 The Movie: Chapter 2, Early Summer is slated to be released in Summer 2014.
Persona 4 The animation (anime)
Persona 4: The Animation (ペルソナ4 Perusona Fō, stylized as "P4 Persona4 the ANIMATION") is a television anime series produced by AIC ASTA and directed by Seiji Kishi, based on the Shin Megami Tensei: Persona 4 video game by Atlus. The story revolves around the protagonist, Yu Narukami,
who acquires a mysterious power called "Persona" and embarks on a
journey with his new friends to uncover the truth behind a bizarre
series of murders involving a distorted TV World. The series aired in
Japan between October 2011 and March 2012, with a film adaptation
released in June 2012 and an original video animation episode released in August 2012. The series is licensed in North America by Sentai Filmworks.
The 25-episode television anime adaptation of the game, produced by AIC A.S.T.A. and directed by Seiji Kishi, aired on MBS between October 6, 2011 and March 29, 2012. An additional 26th episode, featuring the story's true ending, was released in the 10th volume of Persona 4 on August 22, 2013. The series features most of the returning cast from the video game, whilst voice recordings for Igor were taken from the game as his actor, Isamu Tanonaka, passed away in January 2010.[ Aniplex released the series on DVD and Blu-ray Disc between November 23, 2011 and August 22, 2012, with the first volume containing a director's cut of the first episode and a bonus CD single Sentai Filmworks licensed the series in North America, simulcasting it on Anime Network as it aired and releasing the series on DVD and Blu-ray in two collective volumes on September 18, 2012 and January 15, 2013 respectively. Like the Japanese version, the English dub retains many of the original voice actors from the English version of the game, although the Blu-ray Disc release omits the Japanese audio option. Kazé and Manga Entertainment released the series in the United Kingdom in three BD/DVD combi boxsets released between December 24, 2012 and July 22, 2013. A film recap of the series, titled Persona 4 The Animation -The Factor of Hope-, was released in Japanese theaters on June 9, 2012, featuring a condensed version of the story and new scenes of animation.
The 25-episode television anime adaptation of the game, produced by AIC A.S.T.A. and directed by Seiji Kishi, aired on MBS between October 6, 2011 and March 29, 2012. An additional 26th episode, featuring the story's true ending, was released in the 10th volume of Persona 4 on August 22, 2013. The series features most of the returning cast from the video game, whilst voice recordings for Igor were taken from the game as his actor, Isamu Tanonaka, passed away in January 2010.[ Aniplex released the series on DVD and Blu-ray Disc between November 23, 2011 and August 22, 2012, with the first volume containing a director's cut of the first episode and a bonus CD single Sentai Filmworks licensed the series in North America, simulcasting it on Anime Network as it aired and releasing the series on DVD and Blu-ray in two collective volumes on September 18, 2012 and January 15, 2013 respectively. Like the Japanese version, the English dub retains many of the original voice actors from the English version of the game, although the Blu-ray Disc release omits the Japanese audio option. Kazé and Manga Entertainment released the series in the United Kingdom in three BD/DVD combi boxsets released between December 24, 2012 and July 22, 2013. A film recap of the series, titled Persona 4 The Animation -The Factor of Hope-, was released in Japanese theaters on June 9, 2012, featuring a condensed version of the story and new scenes of animation.
Persona 4 Arena
Persona 4 Arena, known as Persona 4: The Ultimate in Mayonaka Arena (ペルソナ4 ジ・アルティメット イン マヨナカアリーナ Perusona Fō Ji Arutimetto In Mayonaka Arīna) in Japan, is a 2012 fighting video game, developed both by Arc System Works and Atlus based on the Shin Megami Tensei: Persona series owned by the latter company. It was released in Japan in March 2012 for arcades, and on July 26, 2012 for the PlayStation 3 and Xbox 360 consoles. It is the second region locked game on PlayStation 3 (with the first being Namco Bandai's Joysound Dive, a Japanese exclusive karaoke game released on the Japanese PlayStation Network).
However, it is the first region locked disc-based PS3 game. It has been
released in North America on August 7, 2012. The European version was
delayed and was released on May 10, 2013.
During the game, the player controls a user of a being called a Persona
that has access to multiple type of attacks and is pitted against other
Persona-users.
The console versions added a story mode that expands the plot from the arcade version. The game takes place two months after the events of Shin Megami Tensei: Persona 4 and features characters from both that game and Shin Megami Tensei: Persona 3. The plot focuses on a fighting tournament named "P-1 Grand Prix" starting in a dimension known as the Midnight Channel where characters from the Persona series are forced to fight each other using their Personas in order to progress and find the host. The main composer is Shoji Meguro and the music includes both new and rearranged themes.
Atlus requested Arc System Works' collaboration to make Persona 4 Arena with the former handling the story and the latter the gameplay. Persona 4 Arena became one of the fastest selling fighting games in Japan with 90% of its stock sold in its debut week. Reviews for the game have been positive with critics praising the gameplay and graphics employed and has been compared with other well-known fighting games franchises. While the story has been praised for its accessibility and voice acting, the amount of dialogues resulted in recommendations from critics to try other shorter modes.
S : Wikipedia
The console versions added a story mode that expands the plot from the arcade version. The game takes place two months after the events of Shin Megami Tensei: Persona 4 and features characters from both that game and Shin Megami Tensei: Persona 3. The plot focuses on a fighting tournament named "P-1 Grand Prix" starting in a dimension known as the Midnight Channel where characters from the Persona series are forced to fight each other using their Personas in order to progress and find the host. The main composer is Shoji Meguro and the music includes both new and rearranged themes.
Atlus requested Arc System Works' collaboration to make Persona 4 Arena with the former handling the story and the latter the gameplay. Persona 4 Arena became one of the fastest selling fighting games in Japan with 90% of its stock sold in its debut week. Reviews for the game have been positive with critics praising the gameplay and graphics employed and has been compared with other well-known fighting games franchises. While the story has been praised for its accessibility and voice acting, the amount of dialogues resulted in recommendations from critics to try other shorter modes.
S : Wikipedia
Persona 4 (Shin Megami Tensei)
Shin Megami Tensei: Persona 4 (ペルソナ4 Perusona Fō) is a role-playing video game developed and published by Atlus for Sony's PlayStation 2, and chronologically the fifth installment in the Shin Megami Tensei: Persona series. Persona 4
was released in Japan in July 2008, North America in December 2008, and
Europe in March 2009. It features a weather forecast system with events
happening on foggy days to replace the moon phase system implemented in
the previous games. An enhanced remake for the PlayStation Vita, Persona 4: Golden, was released in Japan in July 2012, North America in November 2012 and in Europe in February 2013.
Instead of the city locales of previous games in the series, Persona 4 takes place in a fictional Japanese countryside and is indirectly related to both Shin Megami Tensei: Persona 3 (in terms of gameplay, story and production) and the Persona 2 duology (in terms of confronting one's "Shadow Self" to awaken their Persona). The player-named main protagonist is a high-school student who moved into the countryside from the city for a year. During his year-long stay, he becomes involved in investigating mysterious murders while harnessing the power of summoning Persona.
The release of the game in Japan was also accompanied with retail merchandise revolving around the game's theme such as character costumes and accessories. The North American package of the game was released with a CD with selected music from the game, and, unlike Persona 3, the European package also contained a soundtrack CD. The music was composed by Shōji Meguro, with vocals by Shihoko Hirata who sang the theme song "Pursuing My True Self". The game was positively received by critics and developed into a full franchise. Various manga and light novel adaptations and spin-offs have been produced, and a television anime adaptation by AIC ASTA aired in Japan between October 2011 and March 2012. A fighting game sequel to the game, Persona 4 Arena, was released in 2012.
Instead of the city locales of previous games in the series, Persona 4 takes place in a fictional Japanese countryside and is indirectly related to both Shin Megami Tensei: Persona 3 (in terms of gameplay, story and production) and the Persona 2 duology (in terms of confronting one's "Shadow Self" to awaken their Persona). The player-named main protagonist is a high-school student who moved into the countryside from the city for a year. During his year-long stay, he becomes involved in investigating mysterious murders while harnessing the power of summoning Persona.
The release of the game in Japan was also accompanied with retail merchandise revolving around the game's theme such as character costumes and accessories. The North American package of the game was released with a CD with selected music from the game, and, unlike Persona 3, the European package also contained a soundtrack CD. The music was composed by Shōji Meguro, with vocals by Shihoko Hirata who sang the theme song "Pursuing My True Self". The game was positively received by critics and developed into a full franchise. Various manga and light novel adaptations and spin-offs have been produced, and a television anime adaptation by AIC ASTA aired in Japan between October 2011 and March 2012. A fighting game sequel to the game, Persona 4 Arena, was released in 2012.
Persona : Trinity Soul
Persona: Trinity Soul (ペルソナ 〜トリニティ・ソウル〜 Perusona ~Toriniti Sōru~) is a Japanese anime TV series which is part of the Shin Megami Tensei: Persona series. It is a spin-off of the PlayStation 2 game Persona 3, taking place ten years after the game's events.
Produced by Aniplex and animated by its A-1 Pictures animation studio, the series premiered in Japan on MBS, Tokyo MX and Animax from January 2008. It also features music by Taku Iwasaki. On February 11, 2010, NIS America announced it would release Persona: Trinity Soul in North America with the original Japanese dub. However, it was confirmed on June 13, 2013 that NIS' releases would be going out-of-print.
According to the official Persona 3 Portable fanbook, Trinity Soul is considered to be a non-canonical entry in the series.
STORY
Persona: Trinity Soul takes place approximately ten years after the end of Persona 3. It is set in Ayanagi City, a city located near the Sea of Japan, where the police force is investigating several "Reverse" cases, wherein the victims are turned inside-out. Ten years ago, Ayanagi city had been subjected to a sudden outbreak of Apathy Syndrome, which the city has since recovered from.
In the midst of the crisis, two brothers named Shin and Jun Kanzato move back to Ayanagi to see their elder brother Ryō, who is now the Superintendent of the Ayanagi City Police. It has been ten years since the three siblings last met with each other.
It was said that the mysterious incidents in Ayanagi City were linked to covert testing conducted under Keisuke Komatsubura's watch, which tried to locate all known Persona users and find the strongest by weeding them out via Persona experiments before it was disbanded.
Produced by Aniplex and animated by its A-1 Pictures animation studio, the series premiered in Japan on MBS, Tokyo MX and Animax from January 2008. It also features music by Taku Iwasaki. On February 11, 2010, NIS America announced it would release Persona: Trinity Soul in North America with the original Japanese dub. However, it was confirmed on June 13, 2013 that NIS' releases would be going out-of-print.
According to the official Persona 3 Portable fanbook, Trinity Soul is considered to be a non-canonical entry in the series.
STORY
Persona: Trinity Soul takes place approximately ten years after the end of Persona 3. It is set in Ayanagi City, a city located near the Sea of Japan, where the police force is investigating several "Reverse" cases, wherein the victims are turned inside-out. Ten years ago, Ayanagi city had been subjected to a sudden outbreak of Apathy Syndrome, which the city has since recovered from.
In the midst of the crisis, two brothers named Shin and Jun Kanzato move back to Ayanagi to see their elder brother Ryō, who is now the Superintendent of the Ayanagi City Police. It has been ten years since the three siblings last met with each other.
It was said that the mysterious incidents in Ayanagi City were linked to covert testing conducted under Keisuke Komatsubura's watch, which tried to locate all known Persona users and find the strongest by weeding them out via Persona experiments before it was disbanded.
Persona 3 (Shin Megami Tensei)
Shin Megami Tensei: Persona 3, originally released in Japan as simply Persona 3 (ペルソナ3 Perusona Surī?), is the third video game in the Shin Megami Tensei: Persona series of role-playing video games developed by Atlus, which is part of the larger Megami Tensei series of video games. Persona 3 was originally published in 2006 on the PlayStation 2 by Atlus
in Japan; the North American release of the game was delayed due to
issues with the publication of the official art book. An add-on disc
entitled Persona 3 FES, containing a "director's cut" of the original game, as well as a new epilogue, was released alongside Persona 3 in Japan in 2007, and in 2008 in other territories, with a 2012 re-release on the PlayStation Network.
In Persona 3, the player takes the role of a male high-school student who joins the Specialized Extracurricular Execution Squad (SEES), a group of students investigating the Dark Hour, a time period between one day and the next that few people are aware of. During the Dark Hour, the player enters Tartarus, a large tower containing Shadows, creatures that feed on the minds of humans. To fight the Shadows, each member of SEES is able to summon a Persona, a manifestation of a person's inner self. The game's most iconic feature is the method by which the members of SEES release their Personas: by firing a gun-like object called an Evoker at their head. In addition to the standard elements of role-playing games, Persona 3 includes elements of simulation games, as the game's protagonist progresses day by day through a school year, making friends and forming relationships that improve the strength of his Personas in battle.
There are official soundtracks for Persona 3, Persona 3 FES, and Persona 3 Portable, as well as an arrangement album containing music from multiple games in the Persona series. Music from the game has also been performed live at two concerts dedicated to the Persona series. Persona 3 has seen a manga adaption, multiple radio dramas. Critical reception of Persona 3 was mainly positive; reviewers enjoyed the game's social elements, while some found its combat and environments repetitive. Persona 3 FES was said to give narrative closure to the original game, although it was criticized for not featuring the simulation aspect of Persona 3.
A PlayStation Portable version of Persona 3, titled Persona 3 Portable was released in Japan on November 1, 2009, and in North America on July 6, 2010. The remake adds the ability to play as a female protagonist, new story elements and music, and a new interface designed for the PSP. In 2008, an original non-canon anime set 10 years after the events of Persona 3, entitled Persona: Trinity Soul, was released in Japan. A fighting game that continued the storyline of select members of S.E.E.S., Persona 4 Arena, was released in 2012.
Source : Wikipedia
In Persona 3, the player takes the role of a male high-school student who joins the Specialized Extracurricular Execution Squad (SEES), a group of students investigating the Dark Hour, a time period between one day and the next that few people are aware of. During the Dark Hour, the player enters Tartarus, a large tower containing Shadows, creatures that feed on the minds of humans. To fight the Shadows, each member of SEES is able to summon a Persona, a manifestation of a person's inner self. The game's most iconic feature is the method by which the members of SEES release their Personas: by firing a gun-like object called an Evoker at their head. In addition to the standard elements of role-playing games, Persona 3 includes elements of simulation games, as the game's protagonist progresses day by day through a school year, making friends and forming relationships that improve the strength of his Personas in battle.
There are official soundtracks for Persona 3, Persona 3 FES, and Persona 3 Portable, as well as an arrangement album containing music from multiple games in the Persona series. Music from the game has also been performed live at two concerts dedicated to the Persona series. Persona 3 has seen a manga adaption, multiple radio dramas. Critical reception of Persona 3 was mainly positive; reviewers enjoyed the game's social elements, while some found its combat and environments repetitive. Persona 3 FES was said to give narrative closure to the original game, although it was criticized for not featuring the simulation aspect of Persona 3.
A PlayStation Portable version of Persona 3, titled Persona 3 Portable was released in Japan on November 1, 2009, and in North America on July 6, 2010. The remake adds the ability to play as a female protagonist, new story elements and music, and a new interface designed for the PSP. In 2008, an original non-canon anime set 10 years after the events of Persona 3, entitled Persona: Trinity Soul, was released in Japan. A fighting game that continued the storyline of select members of S.E.E.S., Persona 4 Arena, was released in 2012.
Source : Wikipedia
Shin Megami Tensei: Persona
Shin Megami Tensei: Persona, known in Japan as PERSONA (ペルソナ Perusona) is a series of role-playing video games developed and published by Atlus. The series is a spin-off of the Megami Tensei series which focuses on demon summoners. However, the Persona
series centers around groups of teenagers who have the ability to
summon facets of their psyche, known as Personas, into being. The game
draws many elements from Jungian psychology and various Jungian archetypes. The first game in the series is called Megami Ibunroku (女神異聞録?)
in Japan which translates to "Record of the Goddess' Strange Tales,"
denoting a side story or alternate universe. The series underwent a
drastic change in design during Shin Megami Tensei: Persona 3 which introduced elements of simulation games into the series which was continued in Shin Megami Tensei: Persona 4. Each title in the series utilizes a different method to summon Personas such as Evokers in Shin Megami Tensei: Persona 3 and Tarot cards in Shin Megami Tensei: Persona 4. While the North American localizations of the Persona series all carry the Shin Megami Tensei label, the Persona series is actually a spin-off of the Megami Tensei main series. Persona 4 Arena is the first game of the series to drop the Shin Megami Tensei label for its North American release, reflecting Persona's status as a spin-off of the main series.
Source : Wikipedia
Source : Wikipedia
Senin, 25 November 2013
15 Search Engines
1.GOOGLE SEARCH
Google Search (or Google Web Search) is a web search engine owned by Google Inc. Google Search is the most-used search engine on the World Wide Web, handling more than three billion searches each day..
The order of search on Google's search-results pages is based, in part, on a priority rank called a "PageRank". Google Search provides many options for customized search, using Boolean operators such as: exclusion ("-xx"), alternatives ("xx OR yy"), and wildcards ("x * x").
The main purpose of Google Search is to hunt for text in publicly accessible documents offered by web servers, as opposed to other data, such as with Google Image Search. Google Search was originally developed by Larry Page and Sergey Brin in 1997. Google Search provides at least 22 special features beyond the original word-search capability. These include synonyms, weather forecasts, time zones, stock quotes, maps, earthquake data, movie showtimes, airports, home listings, and sports scores. There are special features for dates, including ranges, prices, temperatures, money/unit conversions, calculations, package tracking, patents, area codes, and language translation of displayed pages. In June 2011, Google introduced "Google Voice Search" and "Search by Image" features for allowing the users to search words by speaking and by giving images. In May 2012, Google introduced a new Knowledge Graph semantic search feature to customers in the U.S.
2.Yahoo! Search
Yahoo Search is a web search engine, owned by Yahoo Inc. and was as of December 2009, the 2nd largest search directory on the web by query volume, at 6.42%, after its competitor Google at 85.35% and before Baidu at 3.67%, according to Net Applications.
Yahoo Search, originally referred to as Yahoo provided Search interface, would send queries to a searchable index of pages supplemented with its directory of sites. The results were presented to the user under the Yahoo brand. Originally, none of the actual web crawling and storage/retrieval of data was done by Yahoo itself. In 2001, the searchable index was powered by Inktomi and later was powered by Google until 2004, when Yahoo Search became independent.
3.Bing
Bing is Microsoft's attempt at unseating Google. Bing used to be MSN search until it was updated in summer of 2009. Touted as a 'decision engine', Bing tries to support your researching by offering suggestions in the leftmost column, while also giving you various search options across the top of the screen. Things like 'wiki' suggestions, 'visual search', and 'related searches' might be very useful to you. Bing is not dethroning Google in the near future, no. But Bing is definitely worth trying.
4. The Internet Archive
The Internet Archive is a favorite destination for longtime Web lovers. The Archive has been taking snapshots of the entire World Wide Web for years now, allowing you and me to travel back in time to see what a web page looked like in 1999, or what the news was like around Hurricane Katrina in 2005. You won't visit the Archive daily, like you would Google or Yahoo or Bing, but when you do have need to travel back in time, use this search site.
5. Dogpile
Years ago, Dogpile was the fast and efficient choice before Google. Things changed, Dogpile faded into obscurity, and Google became king. But today, Dogpile is coming back, with a growing index and a clean and quick presentation that is testimony to its halcyon days. If you want to try a search tool with pleasant presentation and helpful crosslink results, definitely try Dogpile.
6. Ask (aka 'Ask Jeeves')
The Ask/AJ/Ask Jeeves search engine is a longtime name in the World Wide Web. The super-clean interface rivals the other major search engines, and the search options are as good as Google or Bing or DuckDuckGo. The results groupings are what really make Ask.com stand out. The presentation is arguably cleaner and easier to read than Google or Yahoo! or Bing, and the results groups seem to be more relevant. Decide for yourself if you agree... give Ask.com a whirl, and compare it to the other search engines you like.
7. Yippy (formerly 'Clusty')
Yippy is a Deep Web engine that searches other search engines for you. Unlike the regular Web, which is indexed by robot spider programs, Deep Web pages are usually harder to locate by conventional search. That's where Yippy becomes very useful. If you are searching for obscure hobby interest blogs, obscure government information, tough-to-find obscure news, academic research and otherwise-obscure content, then Yippy is your tool.
8. Webopedia
Webopedia is one of the most useful websites on the World Wide Web. Webopedia is an encyclopedic resource dedicated to searching techno terminology and computer definitions. Teach yourself what 'domain name system' is, or teach yourself what 'DDRAM' means on your computer. Webopedia is absolutely a perfect resource for non-technical people to make more sense of the computers around them.
9. Duck Duck Go
At first, DuckDuckGo.com looks like Google. But there are many subtleties that make this spartan search engine different. DuckDuckGo has some slick features, like 'zero-click' information (all your answers are found on the first results page). DuckDuckgo offers disambiguation prompts (helps to clarify what question you are really asking). And the ad spam is much less than Google. Give DuckDuckGo.com a try... you might really like this clean and simple search engine.
10. Mahalo
Mahalo is the one 'human-powered' search site in this list, employing a committee of editors to manually sift and vet thousands of pieces of content. This means that you'll get fewer Mahalo hit results than you will get at Bing or Google. But it also means that most Mahalo results have a higher quality of content and relevance (as best as human editors can judge).
Mahalo also offers regular web searching in addition to asking questions. Depending on which of the two search boxes you use at Mahalo, you will either get direct content topic hits or suggested answers to your question.
11. Lycos
Initial focus was broadband entertainment content, still a top 5 Internet portal and the 13th largest online property according to Media Metrix.
12.Alexa
A subsidiary of Amazon known more for providing website traffic information. Search was provided by Google, then Live Search, now in-house applicaitons run their own search.
13.AltaVista
Launched in 1995, built by researchers at Digital Equipment Corporation's Western Research Laboratory. From 1996 powered Yahoo! Search, since 2003 - Yahoo technology powers AltaVista.
14.cuil
Cuil was a search engine website (pronounced as Cool) developed by a team of ex-Googlers and others from Altavista and IBM. Cuil, termed as the 'Google Killer' was launched in July, 2008 and claimed to be world’s largest search engine, indexing three times as many pages as Google and ten times that of MS. Now defunct.
15.Galaxy
More of a directory than a search engine. Launched in 1994, Galaxy was the first searchable Internet directory. Part of the Einet division at the MCC Research Consortium at the University of Texas, Austin
Sources : -Wikipedia
- Netforbeginners.about.com
- Thesearchenginelist.com
Google Search (or Google Web Search) is a web search engine owned by Google Inc. Google Search is the most-used search engine on the World Wide Web, handling more than three billion searches each day..
The order of search on Google's search-results pages is based, in part, on a priority rank called a "PageRank". Google Search provides many options for customized search, using Boolean operators such as: exclusion ("-xx"), alternatives ("xx OR yy"), and wildcards ("x * x").
The main purpose of Google Search is to hunt for text in publicly accessible documents offered by web servers, as opposed to other data, such as with Google Image Search. Google Search was originally developed by Larry Page and Sergey Brin in 1997. Google Search provides at least 22 special features beyond the original word-search capability. These include synonyms, weather forecasts, time zones, stock quotes, maps, earthquake data, movie showtimes, airports, home listings, and sports scores. There are special features for dates, including ranges, prices, temperatures, money/unit conversions, calculations, package tracking, patents, area codes, and language translation of displayed pages. In June 2011, Google introduced "Google Voice Search" and "Search by Image" features for allowing the users to search words by speaking and by giving images. In May 2012, Google introduced a new Knowledge Graph semantic search feature to customers in the U.S.
2.Yahoo! Search
Yahoo Search is a web search engine, owned by Yahoo Inc. and was as of December 2009, the 2nd largest search directory on the web by query volume, at 6.42%, after its competitor Google at 85.35% and before Baidu at 3.67%, according to Net Applications.
Yahoo Search, originally referred to as Yahoo provided Search interface, would send queries to a searchable index of pages supplemented with its directory of sites. The results were presented to the user under the Yahoo brand. Originally, none of the actual web crawling and storage/retrieval of data was done by Yahoo itself. In 2001, the searchable index was powered by Inktomi and later was powered by Google until 2004, when Yahoo Search became independent.
3.Bing
Bing is Microsoft's attempt at unseating Google. Bing used to be MSN search until it was updated in summer of 2009. Touted as a 'decision engine', Bing tries to support your researching by offering suggestions in the leftmost column, while also giving you various search options across the top of the screen. Things like 'wiki' suggestions, 'visual search', and 'related searches' might be very useful to you. Bing is not dethroning Google in the near future, no. But Bing is definitely worth trying.
4. The Internet Archive
The Internet Archive is a favorite destination for longtime Web lovers. The Archive has been taking snapshots of the entire World Wide Web for years now, allowing you and me to travel back in time to see what a web page looked like in 1999, or what the news was like around Hurricane Katrina in 2005. You won't visit the Archive daily, like you would Google or Yahoo or Bing, but when you do have need to travel back in time, use this search site.
5. Dogpile
Years ago, Dogpile was the fast and efficient choice before Google. Things changed, Dogpile faded into obscurity, and Google became king. But today, Dogpile is coming back, with a growing index and a clean and quick presentation that is testimony to its halcyon days. If you want to try a search tool with pleasant presentation and helpful crosslink results, definitely try Dogpile.
6. Ask (aka 'Ask Jeeves')
The Ask/AJ/Ask Jeeves search engine is a longtime name in the World Wide Web. The super-clean interface rivals the other major search engines, and the search options are as good as Google or Bing or DuckDuckGo. The results groupings are what really make Ask.com stand out. The presentation is arguably cleaner and easier to read than Google or Yahoo! or Bing, and the results groups seem to be more relevant. Decide for yourself if you agree... give Ask.com a whirl, and compare it to the other search engines you like.
7. Yippy (formerly 'Clusty')
Yippy is a Deep Web engine that searches other search engines for you. Unlike the regular Web, which is indexed by robot spider programs, Deep Web pages are usually harder to locate by conventional search. That's where Yippy becomes very useful. If you are searching for obscure hobby interest blogs, obscure government information, tough-to-find obscure news, academic research and otherwise-obscure content, then Yippy is your tool.
8. Webopedia
Webopedia is one of the most useful websites on the World Wide Web. Webopedia is an encyclopedic resource dedicated to searching techno terminology and computer definitions. Teach yourself what 'domain name system' is, or teach yourself what 'DDRAM' means on your computer. Webopedia is absolutely a perfect resource for non-technical people to make more sense of the computers around them.
9. Duck Duck Go
At first, DuckDuckGo.com looks like Google. But there are many subtleties that make this spartan search engine different. DuckDuckGo has some slick features, like 'zero-click' information (all your answers are found on the first results page). DuckDuckgo offers disambiguation prompts (helps to clarify what question you are really asking). And the ad spam is much less than Google. Give DuckDuckGo.com a try... you might really like this clean and simple search engine.
10. Mahalo
Mahalo is the one 'human-powered' search site in this list, employing a committee of editors to manually sift and vet thousands of pieces of content. This means that you'll get fewer Mahalo hit results than you will get at Bing or Google. But it also means that most Mahalo results have a higher quality of content and relevance (as best as human editors can judge).
Mahalo also offers regular web searching in addition to asking questions. Depending on which of the two search boxes you use at Mahalo, you will either get direct content topic hits or suggested answers to your question.
11. Lycos
Initial focus was broadband entertainment content, still a top 5 Internet portal and the 13th largest online property according to Media Metrix.
12.Alexa
A subsidiary of Amazon known more for providing website traffic information. Search was provided by Google, then Live Search, now in-house applicaitons run their own search.
13.AltaVista
Launched in 1995, built by researchers at Digital Equipment Corporation's Western Research Laboratory. From 1996 powered Yahoo! Search, since 2003 - Yahoo technology powers AltaVista.
14.cuil
Cuil was a search engine website (pronounced as Cool) developed by a team of ex-Googlers and others from Altavista and IBM. Cuil, termed as the 'Google Killer' was launched in July, 2008 and claimed to be world’s largest search engine, indexing three times as many pages as Google and ten times that of MS. Now defunct.
15.Galaxy
More of a directory than a search engine. Launched in 1994, Galaxy was the first searchable Internet directory. Part of the Einet division at the MCC Research Consortium at the University of Texas, Austin
Sources : -Wikipedia
- Netforbeginners.about.com
- Thesearchenginelist.com
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