Final Fantasy (ファイナルファンタジー Fainaru Fantajī) is a fantasy role-playing video game created by Hironobu Sakaguchi, developed and first published in Japan by Square (now Square Enix) in 1987. It is the first game in Square's Final Fantasy series. Originally released for the Family Computer/NES, Final Fantasy was remade for several video game consoles and is frequently packaged with Final Fantasy II in video game collections.
The story follows four youths called the Light Warriors, who each carry one of their world's four elemental orbs which have been darkened by the four Elemental Fiends. Together, they quest to defeat these evil forces, restore light to the orbs, and save their world.
The game received generally positive reviews, and it is regarded as
one of the most influential and successful role-playing games on the
Nintendo Entertainment System, playing a major role in popularizing the
genre. Critical praise focused on the game's graphics, while criticism
targeted the time spent wandering in search of random battle encounters to raise the player's experience level. By March 2003, all versions of Final Fantasy have sold a combined total of two million copies worldwide.
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Kamis, 28 November 2013
Final Fantasy (not game)
Final Fantasy (ファイナルファンタジー Fainaru Fantajī?) is a media franchise created by Hironobu Sakaguchi, and is developed and owned by Square Enix (formerly Square). The franchise centers around a series of fantasy and science fantasy role-playing video games (RPGs), but includes motion pictures, anime, printed media, and other merchandise. The eponymous first game in the series,
published in 1987, was conceived by Sakaguchi as his last-ditch effort
in the game industry; the title was a success and spawned sequels. The
video game series has since branched into other genres such as tactical role-playing, action role-playing, massively multiplayer online role-playing, racing, third-person shooter, fighting, and rhythm.
Although most Final Fantasy installments are stand-alone stories with different settings and main characters, they feature identical elements that define the franchise. Recurring elements include plot themes, character names, and game mechanics. Plots center on a group of heroes battling a great evil while exploring the characters' internal struggles and relationships. Character names are frequently derived from the history, languages, and mythologies of cultures worldwide.
The series has been commercially and critically successful; it is Square Enix's best selling video game franchise, with more than 100 million units sold, and one of the best-selling video game franchises. It was awarded a star on the Walk of Game in 2006, and holds seven Guinness World Records in the Guinness World Records Gamer's Edition 2008. The series is well known for its innovation, visuals, and music, such as the inclusion of full motion videos, photo-realistic character models, and orchestrated music by Nobuo Uematsu. Final Fantasy has been a driving force in the video game industry, and the series has affected Square Enix's business practices and its relationships with other video game developers. It has also introduced many features now common in role-playing video games and has been credited with helping to popularize console-based RPGs in markets outside Japan.
Although most Final Fantasy installments are stand-alone stories with different settings and main characters, they feature identical elements that define the franchise. Recurring elements include plot themes, character names, and game mechanics. Plots center on a group of heroes battling a great evil while exploring the characters' internal struggles and relationships. Character names are frequently derived from the history, languages, and mythologies of cultures worldwide.
The series has been commercially and critically successful; it is Square Enix's best selling video game franchise, with more than 100 million units sold, and one of the best-selling video game franchises. It was awarded a star on the Walk of Game in 2006, and holds seven Guinness World Records in the Guinness World Records Gamer's Edition 2008. The series is well known for its innovation, visuals, and music, such as the inclusion of full motion videos, photo-realistic character models, and orchestrated music by Nobuo Uematsu. Final Fantasy has been a driving force in the video game industry, and the series has affected Square Enix's business practices and its relationships with other video game developers. It has also introduced many features now common in role-playing video games and has been credited with helping to popularize console-based RPGs in markets outside Japan.
(Persona) Velvet Room
The Velvet Room is a special room that is present in all Shin Megami
Tensei: Persona games, it is usually manned by a person named Igor and
its functions remains the same throughout the series: to fuse and
strengthen existing Personas though the methods used are usually
different each game. In Revelations: Persona a more powerful Persona is acquired by fusing spell cards gained from enemy demons. In Persona 2,
a more powerful Persona is acquired by fusing spell cards gained from
enemy demons; however all characters have restrictions on which personas
they can equip. In Persona 3, the main character is the only
character who has access to the Velvet Room in which the player is able
to fuse multiple Personas together to create a new, more powerful one.
A new Persona inherits several abilities from the Personas used to
create it; in addition, it can gain an experience point bonus, based on
the rank of the Social Link that matches the Arcanum of the Persona
being fused
The player is limited by the level of his character when fusing a
Persona; the level of the Protagonist must be at least equal to the
level of the Persona to be fused.There is also a Persona Compendium which contains all previously-owned
Personas; this allows the player to retrieve, for a price, an older
Persona to be used. In Persona 4, the functions of the Velvet Room are similar to that of Persona 3 with the exception of a number of new features. Each Persona is of one of the Major Arcana. Fusing Personas of an arcanum that matches an established Social Link will grant the Persona a bonus when it is created. The bonus is greater based on the current rank of the Social Link.
Persona 3 The Movie: Chapter 1, Spring of Birth
Persona 3 The Movie: Chapter 1, Spring of Birth (劇場版「ペルソナ3」第1章 Gekijō Ban Perusona 3 Dai Ichi Shō?) is a 2013 Japanese animated film based on the Shin Megami Tensei: Persona 3 video game by Atlus. The film is directed by Noriaki Akitaya, written by Jun Kumagai, based on the original story by Atlus and distributed by Aniplex. It stars voice actors Akira Ishida, Megumi Toyoguchi, Kōsuke Toriumi, Rie Tanaka, Hikaru Midorikawa and Mamiko Noto. The story begins when orphaned
teenager Makoto Yūki transfers to Gekkoukan High School in Iwatodai
City and discovers a phenomenon called the Dark Hour during which
supernatural entities called Shadows roam freely. After awakening to an
ability called Persona, Yūki finds himself intertwined in the ongoing
struggle against the Shadows with his new schoolmates. In the process,
Makoto and his friends unearth terrifying truths while unaware of the destiny which lies ahead.
Development of the film project began in 2012 when it was first teased during the limited theatrical release of the Persona 4 The Animation: The Factor of Hope feature film on June 9, 2012. Aniplex later announced a Fall 2013 release date and that the main voice acting cast of the original PlayStation 2 game would reprise their roles in the film. Renowned anime director Seiji Kishi was hired to supervise Anime International Company's overall production using a modified production team that worked on Persona 4: The Animation. The team also featured Persona 4: The Animation script writer, Jun Kumagai and the Megami Tensei franchise's music composer, Shōji Meguro.
Aniplex constructed a promotional website, released four trailers and launched an advertising campaign which also made use of various mechanisms of the Persona 3 game as they applied to the real world. The film received an advanced screening at the Wald 9 Cinema in Shinjuku, Tokyo on November 16, 2013 followed by its release in theaters across Japan on November 23, 2013. It is the first installment in a film series based on Atlus' Persona 3 story. A sequel titled Persona 3 The Movie: Chapter 2, Early Summer is slated to be released in Summer 2014.
Development of the film project began in 2012 when it was first teased during the limited theatrical release of the Persona 4 The Animation: The Factor of Hope feature film on June 9, 2012. Aniplex later announced a Fall 2013 release date and that the main voice acting cast of the original PlayStation 2 game would reprise their roles in the film. Renowned anime director Seiji Kishi was hired to supervise Anime International Company's overall production using a modified production team that worked on Persona 4: The Animation. The team also featured Persona 4: The Animation script writer, Jun Kumagai and the Megami Tensei franchise's music composer, Shōji Meguro.
Aniplex constructed a promotional website, released four trailers and launched an advertising campaign which also made use of various mechanisms of the Persona 3 game as they applied to the real world. The film received an advanced screening at the Wald 9 Cinema in Shinjuku, Tokyo on November 16, 2013 followed by its release in theaters across Japan on November 23, 2013. It is the first installment in a film series based on Atlus' Persona 3 story. A sequel titled Persona 3 The Movie: Chapter 2, Early Summer is slated to be released in Summer 2014.
Persona 4 The animation (anime)
Persona 4: The Animation (ペルソナ4 Perusona Fō, stylized as "P4 Persona4 the ANIMATION") is a television anime series produced by AIC ASTA and directed by Seiji Kishi, based on the Shin Megami Tensei: Persona 4 video game by Atlus. The story revolves around the protagonist, Yu Narukami,
who acquires a mysterious power called "Persona" and embarks on a
journey with his new friends to uncover the truth behind a bizarre
series of murders involving a distorted TV World. The series aired in
Japan between October 2011 and March 2012, with a film adaptation
released in June 2012 and an original video animation episode released in August 2012. The series is licensed in North America by Sentai Filmworks.
The 25-episode television anime adaptation of the game, produced by AIC A.S.T.A. and directed by Seiji Kishi, aired on MBS between October 6, 2011 and March 29, 2012. An additional 26th episode, featuring the story's true ending, was released in the 10th volume of Persona 4 on August 22, 2013. The series features most of the returning cast from the video game, whilst voice recordings for Igor were taken from the game as his actor, Isamu Tanonaka, passed away in January 2010.[ Aniplex released the series on DVD and Blu-ray Disc between November 23, 2011 and August 22, 2012, with the first volume containing a director's cut of the first episode and a bonus CD single Sentai Filmworks licensed the series in North America, simulcasting it on Anime Network as it aired and releasing the series on DVD and Blu-ray in two collective volumes on September 18, 2012 and January 15, 2013 respectively. Like the Japanese version, the English dub retains many of the original voice actors from the English version of the game, although the Blu-ray Disc release omits the Japanese audio option. Kazé and Manga Entertainment released the series in the United Kingdom in three BD/DVD combi boxsets released between December 24, 2012 and July 22, 2013. A film recap of the series, titled Persona 4 The Animation -The Factor of Hope-, was released in Japanese theaters on June 9, 2012, featuring a condensed version of the story and new scenes of animation.
The 25-episode television anime adaptation of the game, produced by AIC A.S.T.A. and directed by Seiji Kishi, aired on MBS between October 6, 2011 and March 29, 2012. An additional 26th episode, featuring the story's true ending, was released in the 10th volume of Persona 4 on August 22, 2013. The series features most of the returning cast from the video game, whilst voice recordings for Igor were taken from the game as his actor, Isamu Tanonaka, passed away in January 2010.[ Aniplex released the series on DVD and Blu-ray Disc between November 23, 2011 and August 22, 2012, with the first volume containing a director's cut of the first episode and a bonus CD single Sentai Filmworks licensed the series in North America, simulcasting it on Anime Network as it aired and releasing the series on DVD and Blu-ray in two collective volumes on September 18, 2012 and January 15, 2013 respectively. Like the Japanese version, the English dub retains many of the original voice actors from the English version of the game, although the Blu-ray Disc release omits the Japanese audio option. Kazé and Manga Entertainment released the series in the United Kingdom in three BD/DVD combi boxsets released between December 24, 2012 and July 22, 2013. A film recap of the series, titled Persona 4 The Animation -The Factor of Hope-, was released in Japanese theaters on June 9, 2012, featuring a condensed version of the story and new scenes of animation.
Persona 4 Arena
Persona 4 Arena, known as Persona 4: The Ultimate in Mayonaka Arena (ペルソナ4 ジ・アルティメット イン マヨナカアリーナ Perusona Fō Ji Arutimetto In Mayonaka Arīna) in Japan, is a 2012 fighting video game, developed both by Arc System Works and Atlus based on the Shin Megami Tensei: Persona series owned by the latter company. It was released in Japan in March 2012 for arcades, and on July 26, 2012 for the PlayStation 3 and Xbox 360 consoles. It is the second region locked game on PlayStation 3 (with the first being Namco Bandai's Joysound Dive, a Japanese exclusive karaoke game released on the Japanese PlayStation Network).
However, it is the first region locked disc-based PS3 game. It has been
released in North America on August 7, 2012. The European version was
delayed and was released on May 10, 2013.
During the game, the player controls a user of a being called a Persona
that has access to multiple type of attacks and is pitted against other
Persona-users.
The console versions added a story mode that expands the plot from the arcade version. The game takes place two months after the events of Shin Megami Tensei: Persona 4 and features characters from both that game and Shin Megami Tensei: Persona 3. The plot focuses on a fighting tournament named "P-1 Grand Prix" starting in a dimension known as the Midnight Channel where characters from the Persona series are forced to fight each other using their Personas in order to progress and find the host. The main composer is Shoji Meguro and the music includes both new and rearranged themes.
Atlus requested Arc System Works' collaboration to make Persona 4 Arena with the former handling the story and the latter the gameplay. Persona 4 Arena became one of the fastest selling fighting games in Japan with 90% of its stock sold in its debut week. Reviews for the game have been positive with critics praising the gameplay and graphics employed and has been compared with other well-known fighting games franchises. While the story has been praised for its accessibility and voice acting, the amount of dialogues resulted in recommendations from critics to try other shorter modes.
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The console versions added a story mode that expands the plot from the arcade version. The game takes place two months after the events of Shin Megami Tensei: Persona 4 and features characters from both that game and Shin Megami Tensei: Persona 3. The plot focuses on a fighting tournament named "P-1 Grand Prix" starting in a dimension known as the Midnight Channel where characters from the Persona series are forced to fight each other using their Personas in order to progress and find the host. The main composer is Shoji Meguro and the music includes both new and rearranged themes.
Atlus requested Arc System Works' collaboration to make Persona 4 Arena with the former handling the story and the latter the gameplay. Persona 4 Arena became one of the fastest selling fighting games in Japan with 90% of its stock sold in its debut week. Reviews for the game have been positive with critics praising the gameplay and graphics employed and has been compared with other well-known fighting games franchises. While the story has been praised for its accessibility and voice acting, the amount of dialogues resulted in recommendations from critics to try other shorter modes.
S : Wikipedia
Persona 4 (Shin Megami Tensei)
Shin Megami Tensei: Persona 4 (ペルソナ4 Perusona Fō) is a role-playing video game developed and published by Atlus for Sony's PlayStation 2, and chronologically the fifth installment in the Shin Megami Tensei: Persona series. Persona 4
was released in Japan in July 2008, North America in December 2008, and
Europe in March 2009. It features a weather forecast system with events
happening on foggy days to replace the moon phase system implemented in
the previous games. An enhanced remake for the PlayStation Vita, Persona 4: Golden, was released in Japan in July 2012, North America in November 2012 and in Europe in February 2013.
Instead of the city locales of previous games in the series, Persona 4 takes place in a fictional Japanese countryside and is indirectly related to both Shin Megami Tensei: Persona 3 (in terms of gameplay, story and production) and the Persona 2 duology (in terms of confronting one's "Shadow Self" to awaken their Persona). The player-named main protagonist is a high-school student who moved into the countryside from the city for a year. During his year-long stay, he becomes involved in investigating mysterious murders while harnessing the power of summoning Persona.
The release of the game in Japan was also accompanied with retail merchandise revolving around the game's theme such as character costumes and accessories. The North American package of the game was released with a CD with selected music from the game, and, unlike Persona 3, the European package also contained a soundtrack CD. The music was composed by Shōji Meguro, with vocals by Shihoko Hirata who sang the theme song "Pursuing My True Self". The game was positively received by critics and developed into a full franchise. Various manga and light novel adaptations and spin-offs have been produced, and a television anime adaptation by AIC ASTA aired in Japan between October 2011 and March 2012. A fighting game sequel to the game, Persona 4 Arena, was released in 2012.
Instead of the city locales of previous games in the series, Persona 4 takes place in a fictional Japanese countryside and is indirectly related to both Shin Megami Tensei: Persona 3 (in terms of gameplay, story and production) and the Persona 2 duology (in terms of confronting one's "Shadow Self" to awaken their Persona). The player-named main protagonist is a high-school student who moved into the countryside from the city for a year. During his year-long stay, he becomes involved in investigating mysterious murders while harnessing the power of summoning Persona.
The release of the game in Japan was also accompanied with retail merchandise revolving around the game's theme such as character costumes and accessories. The North American package of the game was released with a CD with selected music from the game, and, unlike Persona 3, the European package also contained a soundtrack CD. The music was composed by Shōji Meguro, with vocals by Shihoko Hirata who sang the theme song "Pursuing My True Self". The game was positively received by critics and developed into a full franchise. Various manga and light novel adaptations and spin-offs have been produced, and a television anime adaptation by AIC ASTA aired in Japan between October 2011 and March 2012. A fighting game sequel to the game, Persona 4 Arena, was released in 2012.
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