Jumat, 06 Desember 2013

Reasons on : Why you should have a blog

This article originally appeared on Grownandflown.com

There was a time, barely memorable, when we reflected upon our lives through letters and diaries, baby books, scrapbooks and photo albums. Committing our thoughts to paper documented them for ourselves and posterity. The pace of writing encouraged introspection and often led to profound realizations.

Today, however, pens are obsolete. For most of us, our thoughts remain in our heads or are shared through a stream of emails, texts, tweets, Facebook posts or Instagram pictures.

In my photo albums, I have a second-grader, but in my home, a high school senior. Time has moved on — but until I started writing a blog, my chronicling had not. Unlike the letters and diaries of yore, a blog is usually a public record, and, as such, requires the writer to reflect and deliberate when writing. It’s a point of personal retrospection, a way to leave something more lasting than a snap chat.

The very best blogs (not necessarily the most popular) are those where the writer has a compelling voice and a story to tell. Not everyone does, but most people would be surprised to realize that if they’re willing to make the commitment, they do have something to say. And they might discover what a wonderfully gratifying endeavor blogging is.

(MORE: How to Become a Novelist in Your Second Career)

Why You Can (and Should) Blog

There are dozens more good reasons to do this, but here are 10 to get you started:

  1. Socrates opined, “An unexamined life is not worth living.” And it’s just as true 2,412 years later.
  2. Social media is about being quick and clever. It demands that we be eye-catching and succinct. There’s a place for that kind of communication, but when we tweet or post on Facebook, subtlety and detail are often lost in the clamor for attention and humor. Because they are far more than 140 characters, blog posts are true contemplations of our lives and our thoughts.
  3. Eighty-one percent of Americans think they have a book inside them. Not all of them are wrong. A blog can be the first step to writing a feature article, book or screenplay. It is a trial run for bigger writing projects that can look just a bit too daunting in their entirely but can come to life when taken in blog-size pieces.
  4. Becoming a better writer is good for your brain. And there is only one way to become a better writer. Maybe you have the self-discipline to hone your craft in your own little notebook. I don’t. The pressure of just one other person reading my scribblings pushes me to always strive to improve.
  5. Writing makes us think with more focus, as it forces a self-control that mere musings cannot. Most of our communication is immediate and reactive and lacks any real thought. Blogging forces us to think. A decision becomes clearer when we write the pros and cons; a reflection becomes more tangible when we commit it to paper.
  6. It’s a great chronicle of family history. I wish I had blogged my kids’ babyhood and childhood. My photos would be in chronological order and I would remember more of those unbelievably cute things they said that I thought I’d never forget. (I did.) I would urge any young parent to create a digital record. Life is more memorable when it is recorded. Your kids will thank you, as will their children.
  7. Life can narrow as we age. We have our friends, we know our community — and as a result, we can become just a little too settled. Quitting our jobs or pulling up roots and traveling the world is not an option for many. Blogging keeps us in constant contact with an ever-expanding world of new people and new thoughts. By stretching past our limits, our assumptions get challenged and what we thought we knew, shaken.
  8. A recent New York Times article revealed the secret of slowing down time: “It’s simple: if you want time to slow down, become a student again,” wrote Richard A. Friedman. “Learn something that requires sustained effort; do something novel.” Coming up with new content, being forced to learn new things is what keeps us alive and young. Enter blogging.
  9. Nothing makes you feel less alone in the world than 10 comments on your blog from perfect strangers saying that they are feeling the exact same thing you are.
  10. Everyone should leave one indelible mark on the world, a legacy in black and white. If you have not yet left yours, start a blog. 

Bruce Lee

Bruce Lee (Chinese: 李小龍; born Lee Jun-fan; 27 November 1940 – 20 July 1973) was a Hong Kong American martial artist, Hong Kong action film actor, martial arts instructor, filmmaker, and the founder of Jeet Kune Do. Lee was the son of Cantonese opera star Lee Hoi-Chuen. He is widely considered by commentators, critics, media and other martial artists to be one of the most influential martial artists of all time, and a pop culture icon of the 20th century. He is often credited with helping to change the way Asians were presented in American films.
Lee was born in Chinatown, San Francisco on 27 November 1940 to parents from Hong Kong and was raised in Kowloon with his family until his late teens. He was introduced to the film industry by his father and appeared in several films as a child actor. Lee moved to the United States at the age of 18 to receive his higher education, and it was during this time that he began teaching martial arts. His Hong Kong and Hollywood-produced films elevated the traditional Hong Kong martial arts film to a new level of popularity and acclaim, sparking a surge of interest in Chinese martial arts in the West in the 1970s. The direction and tone of his films changed and influenced martial arts and martial arts films in Hong Kong and the rest of the world.
He is noted for his roles in five feature-length films: Lo Wei's The Big Boss (1971) and Fist of Fury (1972); Way of the Dragon (1972), directed and written by Lee; Warner Brothers' Enter the Dragon (1973) and The Game of Death (1973), both directed by Robert Clouse. Lee became an iconic figure known throughout the world, particularly among the Chinese, as he portrayed Chinese nationalism in his films. He initially trained in Wing Chun, but later rejected well-defined martial art styles, favouring instead the use of techniques from various sources, in the spirit of his personal martial arts philosophy, which he dubbed Jeet Kune Do (The Way of the Intercepting Fist). Lee held dual nationality of Hong Kong and the United States. He died in Kowloon Tong on 20 July 1973 at the age of 32.

TOP 9 Fav TF2 Classes in TF2

hihihi
of course,those who plays TF2 have their own fav.classes
who doesnt amirite ?
so this is my top list
its down there


V V V V 
1.
2.
3.
4.
5.
6.
  7.   7.
    8.          8.
9.

What am i currently doing

Rushing
in other word,gotta get those 100 post count yaw

Anime ?

Anime (Japanese: アニメ?, [a.ni.me] ( ); English Listeni/ˈænɨm/) are Japanese animated productions featuring hand-drawn or computer animation. The word is the abbreviated pronunciation of "animation" in Japanese, where this term references all animation, but in English, the term is defined as a Japanese-disseminated animation style often characterized by colorful graphics, vibrant characters and fantastic themes. Arguably, the stylization approach to the meaning may open up the possibility of anime produced in countries other than Japan.[4][5][6] For simplicity, many Westerners strictly view anime as an animation product from Japan.
The earliest commercial Japanese animation dates to 1917, and production of anime works in Japan has since continued to increase steadily. The characteristic anime art style emerged in the 1960s with the works of Osamu Tezuka and spread internationally in the late twentieth century, developing a large domestic and international audience. Anime is distributed theatrically, by television broadcasts, directly to home media, and over the internet and is classified into numerous genres targeting diverse broad and niche audiences.
Anime is a diverse art form with distinctive production methods and techniques that have been adapted over time in response to emergent technologies. The production of anime differs from Disney animation by focusing less on the animation of movement and more on the realism of settings as well as the use of camera effects, including panning, zooming and angle shots. No single art style exists and character proportions and features can be quite varied, including characteristically large emotive or realistically sized eyes.
The anime industry consists of over 430 production studios including major names like Studio Ghibli, Gainax and Toei Animation. Despite having a fraction of the domestic film market, anime achieves a majority of DVD sales and has been an international success after the rise of televised English dubs. This rise in international popularly has resulted in non-Japanese productions using the anime art style, but these works have been defined as anime-influenced animation by both fans and the industry.

S : Wiki

CAKE

Did you know ?
the cake is still a LIE

Portal _ Still Alive lyrics



This was a triumph.
I'm making a note here: HUGE SUCCESS.
It's hard to overstate my satisfaction.
Aperture Science
We do what we must
because we can.
For the good of all of us.
Except the ones who are dead.
But there's no sense crying over every mistake.
You just keep on trying till you run out of cake.
And the Science gets done.
And you make a neat gun.
For the people who are still alive.
I'm not even angry.
I'm being so sincere right now.
Even though you broke my heart.
And killed me.
And tore me to pieces.
And threw every piece into a fire.
As they burned it hurt because I was so happy for you!
Now these points of data make a beautiful line.
And we're out of beta.
We're releasing on time.
So I'm GLaD. I got burned.
Think of all the things we learned
for the people who are still alive.
Go ahead and leave me.
I think I prefer to stay inside.
Maybe you'll find someone else to help you.
Maybe Black Mesa
THAT WAS A JOKE.
HAHA. FAT CHANCE.
Anyway, this cake is great.
It's so delicious and moist.
Look at me still talking
when there's Science to do.
When I look out there, it makes me GLaD I'm not you.
I've experiments to run.
There is research to be done.
On the people who are still alive.
And believe me I am still alive.
I'm doing Science and I'm still alive.
I feel FANTASTIC and I'm still alive.
While you're dying I'll be still alive.
And when you're dead I will be still alive.
STILL ALIVE (x2)

Sources

all the sources for DYKs :
http://www.did-you-knows.com
  • Did you know the opposite sides of a dice always adds up to 7
  • Did you know Monopoly is the most played board game in the world
  • Did you know in a deck of cards the king of harts is the only king without a moustache
  • Did you know the most commonly used letter in the alphabet is E

Do you know Navi ?



yeah....

Kamis, 05 Desember 2013

  • Did you know no two corn flakes look the same
  • Did you know most lipsticks contain fish scales
  • Did you know an ostrich's eye is bigger than it's brain
  • Did you know a bear has 42 teeth
  • Did you know the average person falls asleep in 7 minutes
  • Did you know unless food is mixed with saliva you can't taste it
  • Did you know August has the highest percentage of births
  • Did you know 11% of people are left handed

Favorite TF2 related video so far

http://www.youtube.com/watch?v=dzMq5_thk4o

still idea-less

Apologies

I ran out of idea
sorry bout that man
like a bunch of
I REALLY
know ?
do you

MMD

MikuMikuDance, very commonly abbreviated to MMD, is a proprietary freeware animation program that lets users animate and create 3D animation movies, originally produced for the Vocaloid character Hatsune Miku. The MikuMikuDance program itself was programmed by Yu Higuchi (HiguchiM) and has gone through significant upgrades since its creation. Its production was made as part of the VOCALOID Promotion Video Project (VPVP).

S : W

Terraria

Terraria is an action-adventure sandbox indie video game, released by independent game studio Re-Logic, available on Microsoft Windows with ports for Xbox Live, PlayStation Network, Android and iOS. The game features exploration, crafting, construction, and combat with a variety of creatures in a randomly generated 2D world.
Originally released for Microsoft Windows on May 16, 2011, the game is estimated to have sold about 50,000 copies during its first day of release, with over 17,000 players online at the same time during the first day's peak. 200,000 copies of the game were sold, making it the top-selling game on Steam for the week, ahead of The Witcher 2 and Portal 2. It remained number one on Steam for the first six days of its release, and as of January 2013 has sold over 2,000,000 copies.
The game was released on PlayStation Network and Xbox Live Arcade (worldwide except for Europe and Australia) at the end of March 2013 with exclusive content. The PS3 European and Australian release date was May 15, 2013. It was announced on March 28, 2013 that Terraria is coming to the PlayStation Vita. It will be released on December 4, 2013. On August 29, 2013, Terraria came out on iOS phones and tablets. The developers are the Dutch studio Codeglue.

it also has a godbunch of References

MY STEAM (add if you care)

http://steamcommunity.com/id/adiyudhahermafasya

I play
things
....
TF2
Terraria
 GMOD
nya
nya
nya

TOP 5 TF2 all class things

 Man,we all love TF2 right ?
no ? kay
this is my top 5 TF2 items,because copas-ing is getting mainstream and boring,also to boost post numbers yaw
 



1.Merc's Muffler.png
2.WIZAWDPoint and Shoot.png

GHASTLING

3.cuz i canGhastly Gibus.png
4. It makes you look stunning man



Brütal Bouffant.png

No.5

5.Killer Exclusive.png

Reason for the Barrage of Copy-Pasting

Mainly,an assignment for things school related
secondly,Lazyness

Final Fantasy XIII

Final Fantasy XIII is the thirteenth installment in the Final Fantasy main series, and is the first of the series to be released on the PlayStation 3 and Xbox 360. Unveiled at E3 2006, the game is the flagship of Square Enix's Fabula Nova Crystallis project. The game runs on Crystal Tools (formerly known as White Engine), a proprietary engine built for Square Enix's seventh generation games.
The game was released in Japan on December 17, 2009, and March 9, 2010 for North America and Europe. A traditional Chinese version for PlayStation 3 was released in May 2010 [1]. Final Fantasy XIII is the first Final Fantasy game translated into traditional Chinese. A sequel titled Final Fantasy XIII-2 was released on December 15th, 2011, and a second sequel, Lightning Returns: Final Fantasy XIII, was announced on September 1st, 2012, and is scheduled to be released in 2014.

S : FF Wiki

Final Fantasy XIII

Final Fantasy XIII is the thirteenth installment in the Final Fantasy main series, and is the first of the series to be released on the PlayStation 3 and Xbox 360. Unveiled at E3 2006, the game is the flagship of Square Enix's Fabula Nova Crystallis project. The game runs on Crystal Tools (formerly known as White Engine), a proprietary engine built for Square Enix's seventh generation games.
The game was released in Japan on December 17, 2009, and March 9, 2010 for North America and Europe. A traditional Chinese version for PlayStation 3 was released in May 2010 [1]. Final Fantasy XIII is the first Final Fantasy game translated into traditional Chinese. A sequel titled Final Fantasy XIII-2 was released on December 15th, 2011, and a second sequel, Lightning Returns: Final Fantasy XIII, was announced on September 1st, 2012, and is scheduled to be released in 2014.

S : FF Wiki

Final fantasy XII

Final Fantasy XII is the twelfth installment in the main Final Fantasy series and is part of the Ivalice Alliance. The game was released on March 16, 2006 in Japan, October 31, 2006 in North America, and February 23, 2007 in Europe and Australia. Final Fantasy XII is a single-player RPG.
Final Fantasy XII was re-released in Japan as an International Version with the subtitle Zodiac Job System, which modifies the game's character development system by introducing jobs. Zodiac Job System version hasn't been released outside of Asia.

S : FF Wiki